Anthropic developer shares prompting tips for Fable 5 that focus on finding your own blind spots first

Anthropic just shared prompting tips for Fable 5, emphasizing the importance of identifying your own blind spots first. This approach helps users get more effective and tailored responses from the AI.
More in Products
Using uvx in GitHub Actions in a cache-friendly way
Simon Willison shares how to use uvx in GitHub Actions to optimize caching. This approach improves build times and efficiency for developers using GitHub workflows.
Chat SDK adds X adapter support
Vercel just added X adapter support to its Chat SDK. This update allows developers to integrate new functionalities more easily into their chat applications.
DOOMQL
Simon Willison just launched DOOMQL, a new AI tool that allows users to interact with the classic game DOOM using natural language commands. This means players can now control the game in a more intuitive way, enhancing the gaming experience.
How Unity Catalog managed tables bring interoperability, performance, and unified governance to the Lakehouse
Databricks just enhanced Unity Catalog with managed tables for better interoperability and performance. This update simplifies governance across data lakes and warehouses, making it easier for teams to collaborate on data projects.